Embark on a new Journey
In the obscurity of an Outer Element
I came across a Face
from my own Inner Soul...
T H E B L A C K M I L L
a story by Bilbo WillowTree
for
Morrowind, the Elderscrolls III by Bethesda
Story and mod:
Bilbo WillowTree
Quality surveillance and mod improvements:


Tommy Khajiit
Testing:
Amra - Sunsi - Llorrac - Farhag - Quistnix - Chasnam - SVCkiller - PhiloSophia - Dodo4 - Ragnarok - Zahrathustra - Fernelf
Models/textures
Adul - Baalthazar - CanadianIce - Dongle - Don Salus - Lady E - SoulShade - The Conjurer - Stadi Galanos - Xanondorf - Timpy - Rhedd - TextureFreak - Tommy Khajiit - Bilbo WillowTree
Shade Graft based on Hurdy Gurdy's model
Text revisions and enhancements:
Amra
Possession script:
Mephisto
Additional house interior modding:
Tommy Khajiit
Special thanks to Myth for intitial hosting of the testversion

Story
Anxiety has risen amongst the highest ranks of the Temple, for their spies reported the coming of a new Special Agent of the Emperor to Vvardenfell - another Stranger with no known lineage.
Even the Temple's Inquisition, focused on rumors about the return of an ancient evil, turned its gaze towards this newcomer, and summoned its trackers to find the Imperial Special Agent who came before in a similar way - you.
Informed that you were on your way to the small seaside town of Seyda Neen, an Inquisitor with two Ordinators journeyed by Silt Strider to meet you there.
Requirements
Tribunal is required for The Black Mill.
Installation
To install simply unzip the file to your Morrowind Data Files directory, make sure to use the subdirectory names in the zip file for the meshes and icons. Then activate TheBlackMill.esp in the Data Files section of the Morrowind Launcher.
Playing guidelines
The game starts when you meet a company of three near the Silt Strider in Seyda Neen. Talk to them.
The Black Mill is designed to be played with a more developed character, our estimate is that your character needs at least to have reached level 25 to be able to complete the mainquest. And even then you'll find a lot of challenges.
It is strongly advised to use multiple savegames, so in case things go wrong you have a choice to which savegame you wish to revert to.
Known bugs and issues
There are no known bugs. This game will not invalidate your savegame.
Upon first start it is possible that you receive the following error message:
"Local count for script 'TribunalMain' differs from saved local count
Continue running executable?"
This is quite normal, press "Yes" or "Yes to All" to continue.
Version history
23 February 2004, version 0.9 Release candidate.
15 March 2004, version 1.0